All papers that include at least one of these keywords:

Conf. Year Title
SciVis 2015 In Situ Eddy Analysis in a High-Resolution Ocean Climate Model
VAST 2015 iVizTRANS: Interactive visual learning for home and work place detection from massive public transportation data
Vis 2009 Mapping High-fidelity Volume Rendering for Medical Imaging to CPU, GPU and Many-Core Architectures
Vis 2009 Scalable and Interactive Segmentation and Visualization of Neural Processes in EM Datasets
Vis 2009 GL4D: A GPU-based Architecture for Interactive 4D Visualization
Vis 2007 Shadow-Driven 4D Haptic Visualization
Vis 2007 Interactive Visualization of Volumetric White Matter Connectivity in DT-MRI Using a Parallel-Hardware Hamilton-Jacobi Solver
Vis 2006 Hub-based Simulation and Graphics Hardware Accelerated Visualization for Nanotechnology Applications
Vis 2006 Using Visual Cues of Contact to Improve Interactive Manipulation of Virtual Objects in Industrial Assembly/Maintenance Simulations
Vis 2006 Concurrent Visualization in a Production Supercomputing Environment
Vis 2006 Distributed Shared Memory for Roaming Large Volumes
InfoVis 2005 An optimization-based approach to dynamic visual context management
Vis 2005 Visualizing the tightening of knots
Vis 2005 The software interface to the 3D-force microscope
Vis 2005 Multimodal exploration of the fourth dimension
Vis 2005 OpenGL multipipe SDK: a toolkit for scalable parallel rendering
Vis 2005 Illuminated lines revisited
Vis 2004 Visualizing gyrokinetic simulations
Vis 2004 Real-time motion estimation and visualization on graphics cards
Vis 2004 Interactive terascale particle visualization
Vis 2004 Haptic display of interaction between textured models
Vis 2004 Rendering implicit flow volumes
InfoVis 2003 Between aesthetics and utility: designing ambient information visualizations
Vis 2003 A constraint-based technique for haptic volume exploration
Vis 2003 Quasi-static approach approximation for 6 degrees-of-freedom haptic rendering
Vis 2003 A novel interface for higher-dimensional classification of volume data
Vis 2003 Empty space skipping and occlusion clipping for texture-based volume rendering
Vis 2003 High-quality two-level volume rendering of segmented data sets on consumer graphics hardware
Vis 2003 Compression domain volume rendering
Vis 2002 Evaluation of a multimodal interface for 3D terrain visualization
Vis 2002 Simulating fire with texture splats
Vis 2001 Surgical simulator for hysteroscopy: a case study of visualization in surgical training
Vis 2001 Case study: visual debugging of cluster hardware
Vis 2001 Accelerated volume ray-casting using texture mapping
Vis 2001 Texture Hardware Assisted Rendering of Time-Varying Volume Data
Vis 2001 Interactive volume rendering using multi-dimensional transfer functions and direct manipulation widgets
Vis 2001 Visualization of Sports using Motion Trajectories: Providing Insights into Performance, Style, and Strategy
Vis 2000 Hardware-accelerated volume and isosurface rendering based on cell-projection
Vis 2000 Visualizing DIII-D Tokamak magnetic field lines
Vis 2000 Hardware-accelerated texture advection for unsteady flow visualization
Vis 2000 Six degree-of-freedom haptic display of polygonal models
Vis 2000 Shock and vortex visualization using a combined visual/haptic interface
Vis 1999 Forward image mapping
Vis 1997 Pearls found on the way to the ideal interface for scanned probe microscopes
Vis 1993 Virtual input devices for 3D systems